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Old Jun 29, 2005, 05:26 AM // 05:26   #141
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Can you run Lornar's Pass alone? Or is it typically done in small groups? Can it be run by one person by themselves?
..... ......
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Old Jun 29, 2005, 05:33 AM // 05:33   #142
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People are stupid in all walks of life and all games. 99% of all stupidity in guildwars PUG's is the innability of some people to listen and play as a team. It will ALWAYS be this way, and is precisely why suicidal henchmen AI is actually superior to 90% or more of guildwars players because they listen to what you tell them to do.

Rusher's do not make people stupid, that's the worst argument ever.

As for rushing, its a mild advantage second time around, it does not make a bad player good or a good player bad. So get off it even mattering, Most people are stupid if you didn't get that to begin with.
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Old Jun 29, 2005, 05:45 AM // 05:45   #143
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I dont nessisarily have a problem with rushing, when a player gets so frustrated with a level and just gets another player rush thenm through the level... that said I do have a problem with rushing through low level players. I got caught with some low level players in some of the higher level maps, where all they wanted was a group to kill one enemy so they can go up half a level. If you want to help a friend reach level 20 as fast as possible, thats fine but don't leach of players like me who ACTUALLY WANT TO PLAY THE LEVEL (sorry I'm on a bit of a tear as a person really cheesed me of in the Fisure of Woe, mostly they were really annoying)
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Old Jun 29, 2005, 05:57 AM // 05:57   #144
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Originally Posted by Lasher Dragon
I got one of my toons rushed today and I must say it was an awesome spectacle watching the guy/girl work. The person charged 4k - 1k in Snake Dance, 2k in Camp Rankor, and 1k in Droknar's Forge. I paid him/her an extra plat for the awesome job.

Since there are so many scammers preying on the people trying to rush, I would like to post this person's name as a good rusher. Mods, I know there are rules against posting people's character names if they are scamming or if I have some issue with them, but is it OK if I am endorsing them? If not, I apologize in advance, and please delete this thread.

Anyway, if it ISN'T a problem to post referrals on here, I would like to recommend Dragon Fire Storm. Very professional, and a damn good price too IMO. If someone else has had a good experience with a Droknar's rusher, post it in here (assuming I am not breaking the rules and this thread gets deleted hehe).
ooh yeah I went with him/her. very nice rusher
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Old Jun 29, 2005, 06:16 AM // 06:16   #145
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Quote:
Originally Posted by DrSLUGFly
Can you run Lornar's Pass alone? Or is it typically done in small groups? Can it be run by one person by themselves?
It can be run alone. It is typically done in groups, however, because people will pay to go. Yes, I believe someone who has run people has really no need of other bodies in there.
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Old Jun 29, 2005, 06:26 AM // 06:26   #146
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why do i get the feeling none of the "anti-rushing" crew has infused multiple sets of armor yet?

oh wait, is rushing the seer ok? it is? but rushing elsewhere is an exploit?
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Old Jun 29, 2005, 06:33 AM // 06:33   #147
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Quote:
Originally Posted by elorei
why do i get the feeling none of the "anti-rushing" crew has infused multiple sets of armor yet?

oh wait, is rushing the seer ok? it is? but rushing elsewhere is an exploit?
If you're referring to infusing different pieces of armor, like gloves, shoes, robes etc, it's no longer necessary with a recent patch.
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Old Jun 29, 2005, 06:38 AM // 06:38   #148
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that doesnt change my point at all though. was it an exploit to rush the seer when you had to take 5 trips per set, per char?
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Old Jun 29, 2005, 06:48 AM // 06:48   #149
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What's the point again of doing this? I've still missed it.

The armor that isn't needed until you get there? It's nice to have, but it doesn't prevent you from grouping. And you're still at the mercy of your group's cooperative play, regardless of your AL.

Or is to skip all the skill quests to make your alt that much more painful?

I still don't get why anyone would want to be rushed there. I get the people rushing it, and good for them. Not the people paying to go.. or even wasting the time going for free.
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Old Jun 29, 2005, 06:51 AM // 06:51   #150
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I dont think it's an exploit, because of the way i think of exploits, they are using a bug in the game to benefit yourself.

If this area was made and implemented into the game which is a direct link between Beacon's Perch and Camp Rankor (N of Droknar's) surely the dev's saw that lvl 20s would start helping guild mates do the run to get their low level characters to droknar's


However, I still dont see the point in rushing your player to Droknar's it's not like it's the insta-level 20 town or anything...
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Old Jun 29, 2005, 08:45 AM // 08:45   #151
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Calling it an exploit is hypocritical unless your amish, and I doubt many amish people have the internet. You use stuff you bought to save your time and allow you to spend more of it doing things you enjoy. Why shouldn't others?
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Old Jun 29, 2005, 09:19 AM // 09:19   #152
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Wouldn't it be best then to put the mission into an obligatory chain.
Mission 2 can't be started, until mission 1 has been finished etc.
Maybe by getting some kind of untradable item. e.g. You start a mission with Price Rurik, and he sais: show me the sigil of whatever to prove your worthynes.
That way, people could run across lomar's pass and still wouldn't be able to do missions that are not in sync with the story line.
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Old Jun 29, 2005, 11:03 AM // 11:03   #153
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"That way, people could run across lomar's pass and still wouldn't be able to do missions that are not in sync with the story line."

I don't think they would care. Ring of Fire has some elites, true, but you can get plenty of stuff around Droknar and back at desert. No missions needed for that.
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Old Jun 29, 2005, 12:32 PM // 12:32   #154
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The second half of this thread cracks me up. We arguing over what is and is not acceptable in a game where everyone does what they want depending on what they consider fun. And we have others telling them they are wrong for it.

My level 15 toon (which by the way lives on a raid 5 array somewhere on A-net's server farm) bought the armor and the skills then went back and is currently going through the rest of the game. This is my 3 character overall and my first to get the armor and skills pre-desert.

Argue over it all you want, continue to feed my amusement but all in all you are arguing over nothing.
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Old Jun 29, 2005, 02:21 PM // 14:21   #155
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"Argue over it all you want, continue to feed my amusement but all in all you are arguing over nothing."

And same to you. I'm sure desert is very challenging with Forge armor. This is one thing I don't understand, people getting superior armor to make game easy - like it's difficult at all.
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Old Jun 29, 2005, 02:41 PM // 14:41   #156
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Quote:
Originally Posted by Ashley Twig
Wouldn't it be best then to put the mission into an obligatory chain.
Mission 2 can't be started, until mission 1 has been finished etc.
Maybe by getting some kind of untradable item. e.g. You start a mission with Price Rurik, and he sais: show me the sigil of whatever to prove your worthynes.
That way, people could run across lomar's pass and still wouldn't be able to do missions that are not in sync with the story line.

making the game linear would ruin Guild Wars
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Old Jun 29, 2005, 02:45 PM // 14:45   #157
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Quote:
Originally Posted by Algren Cole
making the game linear would ruin Guild Wars
I can't see how. Or I should say the obvious answer just doesn't seem valid IMO.
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Old Jun 29, 2005, 03:23 PM // 15:23   #158
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Quote:
Originally Posted by Narcissus
I can't see how. Or I should say the obvious answer just doesn't seem valid IMO.
Anet has said that you can pick and choose what missions you would like to do. They do not have to be done in a certain order and you do not have to do any untill you want in the desert. If you had to do every mission there would not be interconnected explorable areas. The reason it would ruin the game is because once you finish the missions once your done. There is nothing else to do because you just got rid of explorable areas to make a linear mission based coop online game.

To the discussion
My reasons why I'm having my monk/warrior <4th character the other three are done with the game.

Skills a couple of the skills I want are there.
Armor <- not for the AL, I want it so I can put my runes in it.
I don’t group in pugs, so it doesn’t matter what AL I have. I don't play in random arenas so again it doesn’t matter. I'm not going there to skip any missions. The main reason I'm going there is because I want the skill everything else is just a bonus.

Do I care if you hate forge runners? No
Do I care if you think it's an exploit? No
What I do care about is you saying you know why everyone wants to be run. Throwing out misconceptions and stereotypes is not an argument worth reading.
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Old Jun 29, 2005, 03:47 PM // 15:47   #159
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I wonder if you can separate people on this issue into two camps:

1) People who when they come upon a lane closure in traffic wait in line in the lane that continues on as traffic slows.

2) People who drive past them all and merge over just before their lane closes.

Those late mergers say, well we really aren't hurting anybody, I have waited in that line before and don't need to wait again, I will drive the way I want to

Those people in line think, well its not that fair for them to get to skip waiting in line like the rest of us are. This line would move much faster if they just waited in line like us.

You can decide which camp on both issues you are in
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Old Jun 29, 2005, 03:52 PM // 15:52   #160
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difference here is that it's not a line...

And there's also a third camp of people on motercycles who weave in and out of the lanes and even choose to drive on the grass for while cuz the view is nicer and it's less polluted.
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